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HCI Models, Theories, and Frameworks: Toward a Multidisciplinary Science (Interactive Technologies)From Brand: Morgan Kaufmann
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Finally-a thorough pedagogical survey of the multidisciplinary science of HCI.
Human-Computer Interaction spans many disciplines, from the social and behavioral sciences to information and computer technology. But of all the textbooks on HCI technology and applications, none has adequately addressed HCI's multidisciplinary foundations-until now.
HCI Models, Theories, and Frameworks fills a huge void in the education and training of advanced HCI students. Its authors comprise a veritable house of diamonds-internationally known HCI researchers, every one of whom has successfully applied a unique scientific method to solve practical problems.
Each chapter focuses on a different scientific analysis or approach, but all in an identical format, especially designed to facilitate comparison of the various models.
HCI Models, Theories, and Frameworks answers the question raised by the other HCI textbooks:
How can HCI theory can support practice in HCI?
* Traces HCI research from its origins
* Surveys 14 different successful research approaches in HCI
* Presents each approach in a common format to facilitate comparisons
* Web-enhanced with teaching tools at http://www.HCImodels.com
*Contributors are leading researchers in the field of Human-Comptuter Interaction
*Fills a major gap in current literature about the rich scientific foundations of HCI
*Provides a thorough pedogological survey of the science of HCI
- Sales Rank: #2033114 in Books
- Brand: Brand: Morgan Kaufmann
- Published on: 2003-04-24
- Ingredients: Example Ingredients
- Original language: English
- Number of items: 1
- Dimensions: 1.26" h x 7.22" w x 9.68" l,
- Binding: Hardcover
- 576 pages
- Used Book in Good Condition
Review
"Not since Card, Moran, and Newell's Psychology of Human Computer Interaction in 1983 has so much been brought together to advance the science of HCI. This book is a must-read for researchers and Ph. D. students.
I am very impressed with the undertaking of this book and with its results. We have many models and theories in HCI, and this book collects them and encourages people to think about them together. I'm sure good things will come from those who digest this all."
--Judith Olson, University of Michigan
"Only with slowly evolving frameworks such as these can we understand and guide the advances in technology and its uses that lie ahead. This landmark collection will be of lasting value."
--Jonathan Grudin, Microsoft Research
"Computing and information technologies are providing profound advances for individuals and society. We have gained new insights from perceiving dynamic visualizations; enhanced our thinking by manipulating flexible representations; increased our knowledge through global search technologies; discovered new modes of communication and collaboration through networked technologies; formed new communities and relationships from near-universal access to the Web; developed new methods of buying and selling; and so on.
The phenomena underlying the relation between people and technology are complex and varied. Understanding these phenomena is a real challenge, especially given that they span perceptual, cognitive, social, organizational, commercial, and cultural factors.
Practitioners in HCI disciplines (interaction designers, information architects, usability testers, ethnographic field investigators, etc.) offer skills, methods, and practices to design and evaluate these technologies. Researchers in HCI provide innovations and empirical groundings, as well as theoretical perspectives, which are critical for a robust field. But the theoretical work is scattered across many sources, and practitioners are largely unaware of the range of theoretical work that has been done.
This volume is a valuable collection of diverse theoretical perspectives by some of the most articulate advocates in the field of Human-Computer Interaction. It is a unique resource for grasping the broad landscape of theoretical thinking that frames HCI. HCI practitioners should study it to deepen their understanding of the phenomena they are trying to influence. And HCI researchers should study it for inspiration to broaden and strengthen the theoretical foundations of HCI."
--Tom Moran, IBM Almaden Research Center
From the Back Cover
In the field of human-computer interaction (HCI), researchers and practitioners from diverse disciplines in the social sciences, information technology, engineering, and computer science all strive to improve the relationship, or interface, between person and machine. The multidisciplinary tradition of HCI certainly has enriched its development. But its rich diversity, and the lack of any comprehensive resource that describes it in detail, has also made it difficult for many to attain a sufficient grasp of HCI's varied foundations in and approaches to science.
This book—the first of its kind—fills a void for those wishing to thoroughly understand HCI's diverse foundations. It brings together a cross section of internationally-known HCI researchers, each of whom has successfully applied a unique scientific method to solve practical problems. HCI Models, Theories, and Frameworks squarely addresses the issue that other books only touch upon—how HCI theory can support practice.
Features:
* Traces HCI research from its origins
* Surveys 14 different successful research approaches in HCI
* Presents each approach in a common format to facilitate comparisons
* Web-enhanced with course materials at http://www.HCImodels.com.
About the Author
John M. Carroll is Professor of Computer Science, Education, and Psychology, and Director of the Center for Human-Computer Interaction, at Virginia Tech. He has written more than 250 technical papers, more than 25 conference plenary addresses, and 12 books. He serves on 10 editorial boards for journals and handbooks, has won the Rigo Career Achievement Award from ACM, received the Silver Core Award from IFIP, and is a member of the CHI Academy.
Most helpful customer reviews
9 of 13 people found the following review helpful.
Is this in english?!
By A Customer
It's a difficult book to read. It assumes you are at graduate or post-graduate level and already know a lot about the topic. I am working on my Master's in Interaction Design and I found myself being forced to re-read paragraphs because I had no idea what I just read! On the other hand, the book goes deep into HCI issues and methods and often leaves you with good research questions. If you're looking for a book to help you with real issues related to interface design or product usability, this isn't it. This book is all about theory. It's boring at best.
It all comes down to this: If you're all about theory, this book is for you. If you want to be able to apply what you read to real-world situations - get something else.
1 of 4 people found the following review helpful.
Expensive Book and the Author is a Wind Bag
By HCI student
The text book.. I think the author is a wind bag academic that blathers on and on to show how smart he is.
The book could be edited to half the content, paragraphs could be concise and effective.
The author lacks pragmatic writing skills that convey a message clearly. He circles three times around a topic before he actually makes a point. It is like witnessing a Labrador take a dump, only it is required reading...
12 of 12 people found the following review helpful.
Constantly amazed at this book
By C. Wingrave
Working through this book, I am constantly amazed at the number of topics covered and the depth and clarity of the authors (and in some cases, the entertaining story they tell). There is much important theory that exists in HCI and I have not found a book that does such a wonderful job bringing it, and the proper author to explain it, all together. Previously, it was a chore to track down the important theoretical works, not so now.
This book is NOT going to help you build better webpages or for that matter, teach you to build a better GUI. Do not expect it to as HCI is only marginally about this. HCI is more importantly about the work and activity people perform on a computer and through a computer with others. If you do not have this concept in mind, do not read this book as you will waste your time (and possibly write a bad review for it). If you are intrigued, read "The Design of Everyday Things" to give you the basic philosophy of HCI and this book to give you the theory of it.
Unfortunately, some chapters are not as strong as others and the binding of them all together is not as strong as it could be to give a complete picture of the field. That said, this is an important milestone for HCI and should be readable (and read) by all who have taken a basic HCI course.
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